Classes/Fall 2024/Research/pygameSim/CytoSim/sensor.py

130 lines
6.4 KiB
Python

import pygame
import math
class Sensor:
def __init__(self, width, distance, space):
self.width = width
self.distance = distance
self.space = space
self.volume = width * pow(distance, 2)
self.total_width = (4 * width) + space
self.total_height = 100 * pow(10, -6) - distance
def display(self, screenWidth, screenHeight, screen, scale):
center_x = screenWidth / 2
center_y = screenHeight / 2
scaled_half_x = self.total_width / (2 * scale)
scaled_half_y = self.total_height / (2 * scale)
scaled_width = self.width / scale
scaled_distance = self.distance / scale
scaled_space = self.space / scale
self.height = screenHeight
self.scaled_sensor1_left_limit = center_x - scaled_space - scaled_width
self.scaled_sensor1_right_limit = center_x - scaled_space
self.scaled_sensor2_left_limit = center_x + scaled_space
self.scaled_sensor2_right_limit = center_x + scaled_space + scaled_width
self.right_limit = center_x + scaled_half_x
self.left_limit = center_x - scaled_half_x
sensor1_rect_up = pygame.Rect(center_x - scaled_space - scaled_width, center_y - scaled_half_y, scaled_width, scaled_half_y - (scaled_distance / 2))
sensor1_rect_down = pygame.Rect(center_x - scaled_space - scaled_width, center_y + (scaled_distance / 2), scaled_width, scaled_half_y - (scaled_distance / 2))
sensor2_rect_up = pygame.Rect(center_x + scaled_space, center_y - scaled_half_y, scaled_width, scaled_half_y - (scaled_distance / 2))
sensor2_rect_down = pygame.Rect(center_x + scaled_space, center_y + (scaled_distance / 2), scaled_width, scaled_half_y - (scaled_distance / 2))
pygame.draw.rect(screen, (0,200,0), sensor1_rect_up)
pygame.draw.rect(screen, (0,200,0), sensor1_rect_down)
pygame.draw.rect(screen, (0,200,0), sensor2_rect_up)
pygame.draw.rect(screen, (0,200,0), sensor2_rect_down)
pygame.draw.line(screen, (100,100,50), (center_x - scaled_half_x, center_y - (scaled_distance / 2)), (center_x + scaled_half_x, center_y - (scaled_distance / 2)))
pygame.draw.line(screen, (100,100,50), (center_x - scaled_half_x, center_y + (scaled_distance / 2)), (center_x + scaled_half_x, center_y + (scaled_distance / 2)))
pygame.draw.line(screen, (255,255,255), (center_x - scaled_half_x, center_y - scaled_half_y), (center_x + scaled_half_x, center_y - scaled_half_y), 7)
pygame.draw.line(screen, (255,255,255), (center_x + scaled_half_x, center_y - scaled_half_y), (center_x + scaled_half_x, center_y + scaled_half_y), 7)
pygame.draw.line(screen, (255,255,255), (center_x + scaled_half_x, center_y + scaled_half_y), (center_x - scaled_half_x, center_y + scaled_half_y), 7)
pygame.draw.line(screen, (255,255,255), (center_x - scaled_half_x, center_y + scaled_half_y), (center_x - scaled_half_x, center_y - scaled_half_y), 7)
return 0
def testSensor1(self, partCenter, particle, scale, screen):
particle_right_limit = particle.pixel_distance + (particle.radius / scale)
particle_left_limit = particle.pixel_distance - (particle.radius / scale)
pygame.draw.line(screen, (0,0,0), (particle_left_limit, self.height), (particle_left_limit, 0))
pygame.draw.line(screen, (0,100,0), (particle_right_limit, self.height), (particle_right_limit, 0))
pygame.draw.line(screen, (0,0,0), (self.scaled_sensor1_left_limit, self.height), (self.scaled_sensor1_left_limit, 0))
pygame.draw.line(screen, (0,100,0), (self.scaled_sensor1_right_limit, self.height), (self.scaled_sensor1_right_limit, 0))
if (particle_right_limit >= self.scaled_sensor1_left_limit and particle_left_limit < self.scaled_sensor1_left_limit):
if (particle.pixel_distance < self.scaled_sensor1_left_limit):
height = particle_right_limit - self.scaled_sensor1_left_limit
volume = ((math.pi * height * height) / 3) * ((3 * (particle.radius / scale)) - height)
else:
height = self.scaled_sensor1_left_limit - particle.pixel_distance
volume = ((math.pi * height * height) / 3) * ((3 * (particle.radius / scale)) - height)
elif (particle_right_limit <= self.scaled_sensor1_right_limit and particle_left_limit >= self.scaled_sensor1_left_limit):
volume = particle.volume / scale
elif (particle_right_limit > self.scaled_sensor1_right_limit and particle_left_limit > self.scaled_sensor1_left_limit and particle_left_limit < self.scaled_sensor1_right_limit):
if (particle.pixel_distance > self.scaled_sensor1_right_limit):
height = particle.pixel_distance - self.scaled_sensor1_right_limit
volume = ((math.pi * height * height) / 3) * ((3 * (particle.radius / scale)) - height)
else:
height = self.scaled_sensor1_right_limit - particle_left_limit
volume = ((math.pi * height * height) / 3) * ((3 * (particle.radius / scale)) - height)
else:
volume = 0
return volume * scale
def testSensor2(self, partCenter, particle):
if (particle.size >= abs(self.inner2 - (partCenter - particle.size))) and (particle.size >= abs(self.outer2 - (partCenter - particle.size))):
volume = ((particle.volume / 2) - (particle.partialVol(particle.size - ((partCenter - particle.size) - self.inner2)))) + ((particle.volume / 2) - particle.partialVol(particle.size - (self.outer2 - (partCenter - particle.size))))
return volume
elif particle.size >= abs(self.inner2 - (partCenter - particle.size)):
volume = particle.partialVol(particle.size - (self.inner2 - (partCenter - particle.size)))
return volume
elif particle.size >= abs(self.outer2 - (partCenter - particle.size)):
volume = particle.volume - particle.partialVol(particle.size - (self.outer2 - (partCenter - particle.size)))
return volume
elif ((partCenter - particle.size) >= self.inner2 and (partCenter - particle.size) <= self.outer2):
volume = particle.volume
return volume
else:
return 0
def getParticleVolume(self, partCenter, particle):
volume1 = self.testSensor1(partCenter, particle)
#volume1 = 0
volume2 = self.testSensor2(partCenter, particle)
if volume1:
return volume1
elif volume2:
return volume2
else:
return 0
def whichSensor(self, partCenter, particle):
volume1 = self.testSensor1(partCenter, particle)
#volume1 = 0
volume2 = self.testSensor2(partCenter, particle)
if volume1:
return 1
elif volume2:
return 2
else:
return 0
def inputVoltage(self, voltage1, voltage2):
self.voltage1 = voltage1
self.voltage2 = voltage2